T-Rex Dino Game
The classic Chrome offline dinosaur game. Press Space or click to jump. How far can you run?
T-Rex Dino Game
The T-Rex dino game is a recreation of the hidden offline game built into Google Chrome. When you lose your internet connection, Chrome shows a pixelated T-Rex standing in a desert. Press Space or tap the screen and the game begins.
This version lets you play any time, with or without internet. The gameplay is identical: your T-Rex runs automatically, obstacles appear, and you control jumping and ducking.
How to Play
Press Space or click the screen to start the game. The T-Rex begins running automatically. Jump over cacti and other ground obstacles by pressing Space, the Up arrow, or clicking the screen. Duck under flying pterodactyls by pressing the Down arrow.
The game speeds up gradually as your score increases. Pterodactyls begin appearing after you reach a higher score, adding a second type of obstacle that requires ducking rather than jumping.
For a different quick game, also try 2048 Cupcakes.
Controls
| Action | Keyboard | Mobile |
|---|---|---|
| Jump | Space or Up arrow | Tap the screen |
| Duck | Down arrow | Swipe down or hold |
| Start game | Space or Up arrow | Tap the screen |
| Restart after game over | Space | Tap the screen |
Tips to Get a High Score
Focus slightly ahead of your current position rather than on obstacles that are already at your feet. Looking further ahead gives you more time to prepare for jumps or ducks. This is especially important as the game speeds up.
Anticipating groups of cacti is easier when you see them approaching from a distance rather than reacting when they are nearly upon you. Groups of two or three cacti require you to time your jump to clear the full cluster width.
Pterodactyl timing is harder because their height varies. High pterodactyls can be jumped over. Low ones require a duck. Watch carefully and wait until you can confirm the height before committing to an action.
The History of the Chrome Dino Game
Google Chrome's offline dinosaur game was added in September 2014 by three engineers: Sebastien Gabriel, Alan Bettes, and Edward Jung. It was designed as a small piece of entertainment for users who lost their internet connection.
The game was kept hidden at first. Users discovered it by pressing Space on the no-internet error page. It has since become one of the most-played casual games ever, with an estimated 270 million plays per month across Chrome installations worldwide.
Obstacles and How to Handle Them
Cacti come in different sizes and can appear solo or in tight clusters. Small single cacti are the easiest jumps. Large clusters require you to jump earlier to clear the full width of the group. The safest approach is to commit to your jump as soon as you identify a cluster, not when the first cactus is right in front of you.
Pterodactyls appear at three general heights. High pterodactyls require a standard jump. Middle-height pterodactyls can be passed under with a duck. Low pterodactyls require a full held-down duck until they pass. When unsure of the height, duck first since a failed duck is safer than a mistimed jump.
Frequently Asked Questions
Is this exactly the same as the Chrome offline game?
This is a faithful recreation with the same mechanics: automatic running, jumping, ducking, speed increase, and pterodactyls. Minor visual differences may exist between versions.
How do I jump?
Press the Space bar, the Up arrow, or click or tap the screen to make the T-Rex jump.
What is the highest possible score?
The original Chrome game resets to zero after 99,999. In practice, most players do not reach that level as the game becomes extremely fast long before then.
Can I play this on mobile?
Yes. Tap the screen to jump and use on-screen controls or swipe gestures for ducking. The game is fully playable on phones and tablets.
Does the game get faster over time?
Yes. The game gradually increases speed as your score goes up, making obstacles harder to avoid as the run continues.
What should I do if I keep dying on cactus clusters?
Try jumping a fraction of a second earlier than feels natural. At higher speeds, the visual distance of the cactus when you need to jump is further than instinct suggests.