22 Second Click Speed Test
How fast can you click in 22 seconds? Click the button below as fast as you can and find out your CPS score.
This is part of our full click speed test suite. See all duration options at our CPS Test hub.
Building Toward the 30 Second Benchmark
The 22 second CPS test is a solid mid-range format for players building toward the standard 30 second test. At this duration, clicking fitness is the primary factor separating scores. Speed technique matters less here than the ability to maintain consistent output without fading or losing focus over the full window.
Twenty-two seconds is also long enough that your score gives a reliable picture of what your 30 second result will look like. Players who hit 9 CPS over 22 seconds typically average between 8 and 9 CPS over 30 seconds, making this a useful benchmark to track during training.
What Your 22 Second Score Means
Scores between 4 and 6 CPS are a casual pace. Between 6 and 9 CPS covers the majority of gamers who practice regularly. Reaching 9 to 11 CPS over twenty-two seconds shows strong sustained clicking output. Above 11 CPS at this length is advanced and reflects real clicking fitness built through consistent training.
Compare your 22 second score to your 20 second result. The scores should be very close. If there is a larger-than-expected gap, the final seconds of your test are where your output is collapsing. Pacing at a target slightly below your maximum and holding it steadily through all 22 seconds is the most effective fix.
22 Second CPS Test FAQs
How many attempts per session work well at this length?
Three to five attempts per session with one minute of rest between each is a sustainable routine for the 22 second format. Total clicking time of around 110 seconds per session is enough to build clicking fitness without accumulating fatigue that distorts your scores.
Is butterfly clicking effective at 22 seconds?
Butterfly clicking can be sustained effectively at twenty-two seconds for most trained practitioners. It distributes effort across two fingers, which reduces individual fatigue compared to single-finger or jitter techniques at this duration.